Xbox 360 · Arcade / Cycling

Tour de France 2009

Another ride through France.

Tour de France Unreal development capture of the peloton passing countryside and farm buildings on stage 7
PlusPlus development capture05 / 08 · From the project archive
Tour de France Unreal development capture showing the peloton and race HUD on stage 7
PlusPlus development captureAdditional development capture

Where it stands.

NOTES REVIEWED · 26 OCTOBER 2026

A C++ recreation of the Xbox Live Arcade game, with all 21 stages and the original race structure. The same simulation and shared interface work also power the Unreal edition.

Completion estimates

Recreation~85%

Playable · validation continues

Plus—

Scope pending

PlusPlus~70%

Playable · 21 stages imported

Rough editorial estimates from the project notes, typically ±10–15 points. They describe a usable edition, not code coverage or a release date. A dash means no defensible estimate. Recorded checks were reviewed, not rerun for this website.

Choose your edition.

One classic. A new point of view.

RECREATION ~85% ESTIMATED

Playable · validation continues

Stage, Tour and time-trial modes, original-art menus/HUD, 90 skinned riders, audio and local multiplayer are implemented.

In place

  • All 21 stages, 23 kits and leader jerseys.
  • Two-view split-screen and shared 2–4-player local play.
  • Five reference race replays recorded with zero simulation differences.

Still to do

  • Exact fonts and remaining camera/physiology details.
  • Validate remaining Tour-standing assumptions and time-trial braking.
  • Broader gameplay, platform and presentation acceptance.
About this estimate

Broad playable scope and strong targeted checks, with remaining fidelity and gameplay validation. Reference replay parity is not universal original-game parity.

PLUS NOT YET ESTIMATED

Scope pending

A separate Plus workstream is not established in the reviewed notes.

In place

No separate implementation documented.

Still to do

  • Define this edition’s improvements and acceptance criteria.
About this estimate

No defensible percentage yet; shared foundations do not establish a separate finished edition.

PLUSPLUS ~70% ESTIMATED

Playable · 21 stages imported

The shared race engine, menus and art HUD run in Unreal 5.8. Nanite trees and shrubs, new ground materials and Lumen lighting replace key parts of the original presentation.

In place

  • All 21 stage maps imported; 90 animated riders.
  • Shared menus, HUD, results and stage-transition framework.
  • Nanite vegetation, upgraded terrain, weather and modern lighting.

Still to do

  • Full Tour/stage playthroughs and stability investigation.
  • Propagate recent terrain fixes across the stage set.
  • Validate audio/multiplayer parity and finish visual polish.
About this estimate

Real race/UI integration and complete imported stage set, but stage imports are not complete gameplay certification. A recorded unresolved crash also limits stability claims.